Members of at University of Prince Edward Island’s School of Sustainable Design Engineering’s first graduating class have come up with a brand new solution to an age old problem for the province’s primary industry – how to keep rocks out of potato bags.
Owner Trent Cousins, who was named one of 21 young leaders for the 21st century by 21 Inc., has been working with the students on this critical piece of equipment that will keep rock-bruised potatoes out of bags where they rot and spoil the whole bunch. The marketplace is very competitive and “we wouldn’t want anybody else to get the edge that we might have,” says Cousins. Student Luke Bennett says his experience with his team at Allan Farm Equipment has been “just how learning to be an engineer should be.”
The 23 year-old Cape Bretoner says he has been calling friends at engineering school at Dal and UNB and telling them “you should have come here.”
What’s got him so jazzed is his third year project in this unique program model. It’s a real deal with a real PEI company where he and his team are helping solve a problem that has long plagued Island potato farmers.
“You wouldn’t believe the amount of interest we had from farmers on this,” he said.
Bennett says he is excited to get up and go to school every morning because he isn’t sitting in a classroom doing calculations, but heading to Covehead to put his book smarts into practice with an industry partner.
NEW Bachelor of Science in Engineering (Sustainable Design Engineering) at UPEI
The new Engineering school’s broad-based curriculum is hands-on. This year will see the first full graduating class. Last year, UPEI expanded its two-year engineering program to four, meaning students can complete their degrees in the province without leaving for other universities. The students have been divided into three groups and are helping fix design problems for PEI potato, lobster and blueberry industries.
The provincial government committed $12 million for capital to the new School of Sustainable Design Engineering at UPEI with another $4 million for recruitment, operations, and start-up costs for a total of $16 million.
The Northeast PHP Conference is a community conference intended for networking and collaboration in the developer community.
PHP + UX + WEB = The best low-cost conference in North America!
It all started with a humble conversation between organizers of the Boston PHP, Atlantic Canada PHP, and Burlington, Vermont PHP user groups. Boston PHP was (and still is) the largest and most active PHP community in the world and had long dreamed of starting its own conference. After almost a year of planning and collaboration between organizers throughout the northeast region, this dream was finally realized with the inaugural Northeast PHP Conference in August of 2012.
Starting with no budget and no conference experience, the organizational team overcame many challenges to create an event on par with the big technology conferences. With the event space generously donated by Microsoft’s New England Research and Development (NERD) Center the NEPHP organizers were able to check many large ticket items off their list. Many other sponsors, too numerous to mention here, provided additional resources making it possible to keep the ticket price to an absurdly low price. Most profoundly, all the organizers or speakers not only volunteered their time, but also contributed their own expenses to participate in the conference.
While grounded in PHP, the Northeast PHP Conference is not just about PHP. As the organizers know, most PHP developers are working on websites and applications, which means that they need more than just PHP skills to get ahead. The additional Web Technology and User Experience topics help these developers broaden their skill sets and expand their knowledge & experience.
As the Northeast PHP team looks to the future there is a strong desire to take the event on the road, traveling throughout the northeast region. With many developers in the northeast region, and not many conferences serving these developers, Northeast PHP can help developers grow and learn, becoming confident and even sharing their own talks. Initially, the team plans to have satellite events in Prince Edward Island with additional locations to be considered in future years.
We are entirely non-profit. All money will be used to pay for the conference itself, including food and other expenses required to run a conference of this size. Please show your support and help us create one of the best conferences in the northeast region.
We value the participation of each member of the PHP community and want all attendees to have an enjoyable and fulfilling experience. The best way to do that is to get involved and move your ideas forward. Volunteer to join the Conference Planning board, contribute talk ideas, and tell your friends and co-workers! This is YOUR community and YOUR community conference.
We value the participation of each member of the PHP community and want all attendees to have an enjoyable and fulfilling experience.
Follow @NEPHP on Twitter for updates and don’t miss out on the Northeast PHP Conference 2016 in P.E.I., Canada!
Thank you for being a part of Northeast PHP!
We’ve got all the rockstars from our industry in one place just for you! With talks ranging from starting to work in the industry to expanding your skill set as an experienced user; we have sessions for everyone!
NOTE: This line up of speakers is subject to change.
Celebrating PEI Entrepreneurs!
Join The Greater Charlottetown Area Chamber of Commerce, Island Advance and PEI Connectors for a spring networking event.
Celebrate the unveiling of the entrepreneur profile video series, and welcome members of PEI’s newcomer business community.
Let’s celebrate, support and encourage entrepreneurship Island wide!
List of exhibitors
Cavendish Beach Music Festival
CBDC Central PEI
Crown ZH Ltd.
OK Technical System Inc.
Prince Edward Island BioAlliance
Prince Edward Island Brewing Company
Show and Buy Healthcare Inc.
The TnT Food Experience
Wilson’s Fuel Company Ltd.
Youth Engagement Centre (Boys and Girls Club of Summerside)
“Avast, me hearties, ye had best practice ye scurvy pirate speak in preparedness o’ “Rapscallions.”
OK, so writing pirate talk is not as easy as it sounds. In case you missed that, Summerside video game company Funky Finger Productions Inc. is ready to release the newest pirate-themed addition to its lineup, “Rapscallions.”
Andy Roberts, director of product development at the studio, explained that the game is his small, but mighty, crew’s most ambitious project since the company was founded in 2012.
“This is the most adventurous game that we’ve done yet and we really want that to be our calling card. This is what a small team can do and this is what we’re capable of as a company,” said Roberts.
The game itself is akin to checkers, with the object being to send your pirate crew from your ship out onto a net grid connecting it to your opponent’s vessel. When two pirates encounter each other the aggressor knocks the defender off the grid. Whichever player completely decimates the other’s crew, wins. There are also various items and bonuses players can use to give their sprightly crew an advantage.
Users can play against an artificial intelligence, locally on the same device with a friend or over the Internet.
The game itself is free, but there are in-game, real money, purchases and advertisements.
Roberts called it a “spiritual successor” to an old Commodore 64 game called “Piracy.”
“Rapscallions” will appear on the Android store by the end of this week, while the iTunes version will appear, hopefully, sometime within the next couple of weeks.
Unfortunately, they can’t be more specific regarding release dates, said Roberts, because once the company submits the game to the distributor even they don’t know exactly when it will work its way through their system and be posted.
This will be Funky Finger’s third title, the others being “Ice Slyder” and “TyRunAsaurus.”
The company currently employs five people and operates out of the Holman Centre. As far as they know, they’re the only company developing video games in the Summerside area.
The fact that they exist might surprise some people, said Roberts, as the company tends to have a low profile. But they try to stay active in the Island’s small game-development community, which has about half a dozen members, take on students when able and generally trying to support the industry.
James Martin, one of the programmers, said he grew up wanting to work in the video game industry but always assumed he’d have to move away. However, an information technology expo he attended in Grade 10 surprised him with the amount of options he had locally.
He ended up being hired by Funky Finger right out of UPEI’s computer science/game programing program and moved to Summerside from Charlottetown.
“Rapscallions” will be the first game Martin has worked on with an actual studio and he’s proud of how it turned out.
“I’ve never released anything through a company yet, so it’s pretty exciting,” he said.
“There’s a lot of stuff that I’ve never done before that I’ve been able to do in this (game) that I think turned out well. So I’m excited for our future projects to be able to integrate that stuff and improve upon it.”
– Andy Roberts, director of product development
– James Martin, programmer
– Evan Doran, artist
– Eva Blacquiere, artist
– Amy MacPherson, programmer
– Matt Arsenault (former employee)